The Hold of Jaipis

Mostly mountains and foothills, Jaipis is a rocky, savage countryside. The climate varies according to season: warm in the summer months, bitterly cold in the winter months, and a bit chilly the rest of the year. Cradled by World’s Edge, Jaipis is home to many rivers cascading down the countryside into the turbulent Lorak’s Fury. These rivers cut through the little farmland had by Jaipis. During the rainy season, these rivers flood to wreak havoc on the neighboring villages and towns. Most communities find their comforts on higher ground. Hillside and cavernous complexes are familiar homes to the citizens of Jaipis.

Traveling Jaipis is difficult, making sure-footed methods of travel chosen over those of the fleet-footed variety. A good scout is prized. Few know the treacherous paths better than the locals. Dwarves and Humans are the common people. The Jaipis dwarves are proud, and their craftsmanship is impressive. Unlike the dwarves of Arranon, Jaipis dwarves care little for other races. Jaipis dwarves do not hide their disdain for the Arranon dwarves and their love of others; Jaipis dwarves still consider their distant cousins foolish for staying behind during the migration to Jaipis. Although humans live among these dwarves, they only tolerate their human neighbors for their usefulness.

Humans find their place among the surface villages and the cavernous communities. They are responsible for what little is grown in this rocky soil, and they aid the dwarves in excavation and engineering. They have formed a somewhat symbiotic relationship with their dwarven neighbors, controlling logistics between the surface and underground and filling the ranks of soldiers needed to protect Bhui Pazz from raiding hobgoblin soldiers from Belast.

Jaipis military forces mainly consist of foot soldiers and combat engineers. Their elite forces are a different matter. The Golden Talon, a unit of dwarven griffon riders, patrol the skies for both aerial and ground threats. Jaipis, although seemingly haughty toward everyone else, has no open conflicts against any other nation. Jaipis soldiers protect against northern invasion from the Ice Queen’s forces, but merchants still pass between the two countries.

Jaipis exports several products, but all come from deep in the mountains. Precious metals and gems are the most prized. Steel and cold iron are popular also, but even more so are the dwarven items crafted of metal and gem. Few farms exist here, but those that do are busy trying to offset the large amounts of foodstuff imported from Arranon and Thresh’kha. The most valuable foodstuffs produced are the flathead mushrooms and the various intoxicating brews. Flathead mushrooms grow to 4 to 5 feet high; their caps, a flat circle of culinary delight, are shipped to nobility across Mira. The dwarven (and human) brews are prized for their bold and spicy flavor. Orkin Headcracker Ale finds its way into every nation, other than Belast. Sheep, goats, and few cattle dot the landscape. These creatures are used for food and clothing among those of Jaipis.

King: Brendan Battlehammer
Capital: Palaras (Fortified Underground City, Population 27,000)
Major Cities: Deephelm, Kamdin, Salim, Lorak’s Crossing
Regional Language: Khuzdûl (Dwarven)
Notable Locations: Kamdin Mines, The Bullhorns, Griffon’s Roost, Bhui Pazz

Land Mass: 21,622 sq miles
Population: 272,000 inhabitants
Racial Distribution: 52% Human, 45% Dwarf, 3% Other
Geography: Primarily mountains and hills, rushing rivers with little grasslands to the east and south
Agriculture: Sheep, cattle, edible fungus
Primary exports: Precious metals, precious gems, dwarven crafts, steel

The Hold of Jaipis

Horror Unheeded halfogre